My Creations
Web Apps
Mobile Apps
About Me

From 2007 - 2011 I created and ran, a very large and active Halo community site that included stats, leaderboards, goals and awards for many different Halo games. I currently build and maintain a number of sites and apps.

Thoughts, creations and more.


Star Wars Ep VII Vader Desktop

0 comments 1 likes
Star Wars desktop based on some Ep. VII concept art I came across. 4 colors:



Star Wars Ep VII Trailer Screens

0 comments 1 likes
Just a few that caught my eye that might be good for a desktop wallpaper.



Xbox One Master Chief Wallpapers

0 comments 2 likes
A first attempt at a wallpaper for your Xbox One. Master Chief seemed like a worthy subject.



Stat Tracker Destiny Edition for iOS

0 comments 5 likes
Update 11-8-2014: The iOS version is out now! Check it out.

Last night, I submitted an app I've been working on over the last few weeks to Apple for review. This is the 3rd Stat Tracker app I've done, this time for Destiny and powered by This app is focused on PvP stats for now, but PvE will be added in an update soon. Android version is nearly complete as well and will be released ASAP.

- PvP Stats including Ranks, Combined Stats and Combined Percentages
- Xbox and PSN Leaderboards for dozens of stats
- Daily Bounties List
- Destiny News as posted by DestinyTracker



DayZ Mouse Problems - Windows 8.1 on a 2014 Macbook Pro Retina

0 comments 0 likes
If you have mouse problems in DayZ (as I did) on Windows 8.1 running in Bootcamp on a Macbook Pro with a Retina display, this simple fix will take care of it:

Go to Control Panel > Display and drag the slider under "Change the size of all items" all the way to the left (Smaller) and then REBOOT (You have to do this!).

The drawback is that now Windows will be super tiny on your Retina display, but DayZ will run properly :)


Interesting Xamarin Glitch - error CS0103

0 comments 0 likes
Working with Xamarin Forms in Xamarin Studio tonight and noticed that intellisense wasn't working. It looked like the IDE was having trouble referencing Xamarin.Forms as well. Even though it appears the reference isn't working, I can still compile and run with no problems. After a restart of the IDE and a full reboot, I still had the issue and working without intellisense is pretty tough.

Here's how it looked:

Now, I haven't completely fixed this, but I did find a work around on a file-by-file basis. If you introduce a syntax error onto the page and try to build, after it complains the reference suddenly works and intellisense is also functional again.


Fix your iPhone with a toothpick

0 comments 0 likes
I had a problem where my iPhone wouldn't stay plugged in correctly. The slightest bump would cause it to lose connection and not charge, etc. The problem was due to pocket lint being stuck up inside the charge port. Simply take a toothpick and work it around in the port to get the lint out. After a year of carrying my phone in my pocket the lint buildup was surprising, but now it plugs in and works as expected.


My first time playing DayZ

0 comments 0 likes
I'm a year or two late, but I experienced DayZ (standalone) for the first time today. I joined a server with a coworker and we were spawned pretty far apart on the map. After a few minutes figuring out the controls and graphic settings we set out to meet each other on the map. The server had 30 people total, and somehow I managed to encounter another player pretty fast. Things got crazy pretty fast after that.

The guy I ran into turned out to be friendly and we chatted for a moment and went our separate ways. After that I started north on a highway and needed to go for a long ways to meet up with my friend. I scavenged a little and found some gear and also found a number of zombies. Didn't expect them to freak me out the way they did, but it was intense. Further north I went into a town and there were two other players in the street, both with more gear and armed with axes. They called out to me and asked if I was hungry, but I never trusted them. I tried to run past and was attacked pretty fast, but managed to run like a maniac and get away from them. At that point, I decided other people on the server were more freaky than the zombies you encounter.

After a few more minutes I finally met up with my friend and he was nearly dead from hunger. For some reason we started to head inland to look for supplies, but pretty much ran around in the woods and mountains. He was nearly dead, but we decided to turn around and head back to the coast to look for food. We made it to another city, but he was super close to death. We went building to building and found pretty much nothing, and definitely no food. Finally, I found a potato in a house and as I went back out to try to give it too him he collapsed in the middle of the street.

As I ran toward him to try to give him the potato, a zombie came out of nowhere and started chasing me. I tried to run off and lose him, but that didn't work. So circling back, I got close to my friend and attempted to force feed the potato to him while still trying to avoid the zombie. That went about as well as you'd expect and I started to bleed out and eventually collapsed myself. It took quite a bit of blacking out and coming back only to have the zombie attack again, and then we both died. Good times.

This game is going to be a lot of fun.


Xamarin Storyboard Error

0 comments 0 likes
I'm not sure if this is a problem in Xamarin or Xcode or what. Had this error though, which kept me from being able to compile on both VS and Xamarin Studio:

Exception raised while unarchiving document objects - - [NSTaggedPointerString getCharacters:range:]: Range {0,10} out of bounds; string length 6
"MainStoryboard.storyboard" could not be opened. The operation couldn't be completed. ( error -1.)

I had a UIImageView on the storyboard and was setting the Image property to a local resource. After clearing that out and setting Image from code, this error went away and I was able to compile again.